Realtime 3D in Unreal Engine 4
This video is a preview of a project from my first job after my bachelor degree. It shows a scene build with the Unreal Engine 4 to show how potential office spaces can look like.
Most of the seen assets were created by me. Those were made with the software 3ds-max and other software to tweak textures, light maps and all other processes included in creating low polygonal meshes with detailed textures. The importance of realistic looking meshes which are quick to render still hold up until today especially in the virtual reality world.